<Witos>
	<append xpath="/entity_classes">
		
		<entity_class name="vehicleNaked">
			<property name="Class" value="EntityMotorcycle"/>
			<property name="Tags" value="vehicle,usesGas,bikerSetBonus"/>
			<property name="Parent" value="Cars"/>
			<property name="Prefab" value="#@modfolder:Resources/WitosMotorcycles.unity3d?Bikenaked"/>
			<property name="ModelType" value="Standard"/>
			<property name="SurfaceCategory" value="metal"/>
			<property name="IgnoreTrigger" value="true"/>
			<property name="LootListAlive" value="vehicleMotorcycle"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="Explosion.ParticleIndex" value="27"/>
			<property name="Explosion.RadiusBlocks" value="4"/>
			<property name="Explosion.RadiusEntities" value="4"/>
			<property name="Explosion.BlockDamage" value="50"/>
			<property name="Explosion.EntityDamage" value="50"/>
			<property name="RotateToGround" value="true"/>
			<property name="Faction" value="none"/>
			<property name="MapIcon" value="ui_game_symbol_motorcycle"/>
			<property name="NavObject" value="motorcycle" />
		</entity_class>
		
		<entity_class name="vehicleKTM">
			<property name="Class" value="EntityMotorcycle"/>
			<property name="Tags" value="vehicle,usesGas,bikerSetBonus"/>
			<property name="Parent" value="Cars"/>
			<property name="Prefab" value="#@modfolder:Resources/WitosMotorcycles.unity3d?KTM"/>
			<property name="ModelType" value="Standard"/>
			<property name="SurfaceCategory" value="metal"/>
			<property name="IgnoreTrigger" value="true"/>
			<property name="LootListAlive" value="vehicleMotorcycle"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="Explosion.ParticleIndex" value="27"/>
			<property name="Explosion.RadiusBlocks" value="4"/>
			<property name="Explosion.RadiusEntities" value="4"/>
			<property name="Explosion.BlockDamage" value="50"/>
			<property name="Explosion.EntityDamage" value="50"/>
			<property name="RotateToGround" value="true"/>
			<property name="Faction" value="none"/>
			<property name="MapIcon" value="ui_game_symbol_motorcycle"/>
			<property name="NavObject" value="motorcycle" />
		</entity_class>
		
		<entity_class name="vehicleSuperMoto">
			<property name="Class" value="EntityMotorcycle"/>
			<property name="Tags" value="vehicle,usesGas,bikerSetBonus"/>
			<property name="Parent" value="Cars"/>
			<property name="Prefab" value="#@modfolder:Resources/WitosMotorcycles.unity3d?Supermoto"/>
			<property name="ModelType" value="Standard"/>
			<property name="SurfaceCategory" value="metal"/>
			<property name="IgnoreTrigger" value="true"/>
			<property name="LootListAlive" value="vehicleMotorcycle"/>
			<property name="IsEnemyEntity" value="false"/>
			<property name="Explosion.ParticleIndex" value="27"/>
			<property name="Explosion.RadiusBlocks" value="4"/>
			<property name="Explosion.RadiusEntities" value="4"/>
			<property name="Explosion.BlockDamage" value="50"/>
			<property name="Explosion.EntityDamage" value="50"/>
			<property name="RotateToGround" value="true"/>
			<property name="Faction" value="none"/>
			<property name="MapIcon" value="ui_game_symbol_motorcycle"/>
			<property name="NavObject" value="motorcycle" />
		</entity_class>
		
	</append>
</Witos>