<Witos>

<append xpath="/buffs">
		<buff name="buffON" hidden="true"> 
            <stack_type value="ignore"/>
            <damage_type value="heat"/>
            <effect_group> 
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="M/Hood/fan0/rota0/flames"/>
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" transform_path="M/Hood/fan0/rota0/flames"/>
				<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" transform_path="M/Hood/fan0/rota0/flames"/> 
                <triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="M/Hood/fan0/rota0/flames"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="M/Hood/fan1/rota1/flames"/>
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" transform_path="M/Hood/fan1/rota1/flames"/>
				<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" transform_path="M/Hood/fan1/rota1/flames"/> 
                <triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="M/Hood/fan1/rota1/flames"/>
				<triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="M/Turbo/Jet1/Engineflames1"/>
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" transform_path="M/Turbo/Jet1/Engineflames1"/>
				<triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" transform_path="M/Turbo/Jet1/Engineflames1"/> 
                <triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="M/Turbo/Jet1/Engineflames1"/>
            </effect_group>
        </buff>	
		<buff name="buffONV" hidden="true"> 
            <stack_type value="ignore"/>
            <damage_type value="heat"/>
            <update_rate value=".1"/>
            <effect_group>
                <triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range=".1" buff="buffONPlayer" duration="1"/>
            </effect_group>
        </buff>
        <buff name="buffONPlayer" hidden="true">
            <stack_type value="replace"/>
            <duration value="1"/>
            <effect_group>
                <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range=".5" buff="buffON" />
                <triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" target="selfAOE" range="2" buff="buffON"/>
            </effect_group>

        </buff>
		
</append>

</Witos>