<Witos>

<append xpath="/buffs">
	
		<buff name="buffBoat" hidden="true"> 
            <stack_type value="ignore"/>
            <damage_type value="heat"/>
            <effect_group> 
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="false" transform_path="BoatOFF"/>
                <triggered_effect trigger="onSelfBuffStart" action="SetTransformActive" active="true" transform_path="BoatON"/>
                <triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="true" transform_path="BoatOFF"/>
                <triggered_effect trigger="onSelfBuffRemove" action="SetTransformActive" active="false" transform_path="BoatON"/>
            </effect_group>
        </buff>	
		<buff name="buffBoatV" hidden="true"> 
            <stack_type value="ignore"/>
            <damage_type value="heat"/>
            <update_rate value=".1"/>
            <effect_group>
                <triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range=".1" buff="buffBoatPlayer" duration="1"/>
            </effect_group>
        </buff>
        <buff name="buffBoatPlayer" hidden="true">
            <stack_type value="replace"/>
            <duration value="1"/>
            <effect_group>
                <triggered_effect trigger="onSelfBuffStart" action="AddBuff" target="selfAOE" range=".5" buff="buffBoat" />
                <triggered_effect trigger="onSelfBuffRemove" action="RemoveBuff" target="selfAOE" range="2" buff="buffBoat"/>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffElementWet"/>
				<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffElementWet"/>
            </effect_group>

        </buff>
		
		<buff name="buffElementWetBoatP" hidden="true"> 
            <stack_type value="ignore"/>
            <damage_type value="heat"/>
            <update_rate value=".1"/>
            <effect_group>
                <triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" target="selfAOE" range=".1" buff="buffElementWetBoat" duration="1"/>
            </effect_group>
        </buff>
        <buff name="buffElementWetBoat" hidden="true">
            <stack_type value="replace"/>
            <duration value="1"/>
            <effect_group>
				<passive_effect name="BuffResistance" operation="base_set" value="100" tags="buffDrowning01,buffDrowning02,buffDrowning03,buffElementWet"/>
				<triggered_effect trigger="onSelfBuffStart" action="RemoveBuff" buff="buffDrowning01,buffDrowning02,buffDrowning03,buffElementWet"/>
            </effect_group>

        </buff>
		
		
			
</append>

</Witos>