<Witos>

<append xpath="/Sounds">


		<SoundDataNode name="boat_idle_lp"> 
				<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
				<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?novitzkas" Loop="true"/>
				<LocalCrouchVolumeScale value="1.0"/> 
				<CrouchNoiseScale value="1"/> 
				<NoiseScale value="1"/> 
				<MaxVoices value="10"/>
				<MaxRepeatRate value="0.01"/> 
		</SoundDataNode>	
		
		<SoundDataNode name="boat_med_lp"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?novitzkas" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>
	
	<SoundDataNode name="Speedboat_idle_lp"> 
				<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
				<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?speedboat" Loop="true"/>
				<LocalCrouchVolumeScale value="1.0"/> 
				<CrouchNoiseScale value="1"/> 
				<NoiseScale value="1"/> 
				<MaxVoices value="10"/>
				<MaxRepeatRate value="0.01"/> 
		</SoundDataNode>	
		
		<SoundDataNode name="Speedboat_med_lp"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?speedboat" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>
	
		<SoundDataNode name="Speedboat_accel"> 
				<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
				<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?speedboat" Loop="true"/>
				<LocalCrouchVolumeScale value="1.0"/> 
				<CrouchNoiseScale value="1"/> 
				<NoiseScale value="1"/> 
				<MaxVoices value="10"/>
				<MaxRepeatRate value="0.01"/> 
		</SoundDataNode>	
		
		<SoundDataNode name="Speedboat_decell"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?speedboat" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>
	
	<SoundDataNode name="boatwater"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?biome_water" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>

	<SoundDataNode name="navigating"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?navigating" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>
	
		<SoundDataNode name="navigating1"> 
			<AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?navigating" Loop="true"/>
			<LocalCrouchVolumeScale value="1.0"/> 
			<CrouchNoiseScale value="1"/> 
			<NoiseScale value="1"/> 
			<MaxVoices value="10"/> 
			<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>

		<SoundDataNode name="Boat_shutoff_"> 
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?stop" />
			<LocalCrouchVolumeScale value="1.0" /> 
			<CrouchNoiseScale value="0.5" />
			<NoiseScale value="1" />
			<MaxVoices value="2" /> 
			<MaxRepeatRate value="0.01" />
		</SoundDataNode>

			<SoundDataNode name="Boat_start_"> 
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?Velason"/>
			<Noise ID="2" noise="11" time="5" muffled_when_crouched="0.5"/>
			<LocalCrouchVolumeScale value="1.0"/>
			 <CrouchNoiseScale value="0.5"/>
			 <NoiseScale value="1"/>
			 <MaxVoices value="10"/>
			 <MaxRepeatRate value="0.01"/> 
			 </SoundDataNode>

			<SoundDataNode name="Boat_accel1"> 
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?navigating" Loop="true" />
			<LocalCrouchVolumeScale value="1.0" /> 
			<CrouchNoiseScale value="0.5" />
			<NoiseScale value="1" />
			<MaxVoices value="2" /> 
			<MaxRepeatRate value="0.01" />
			</SoundDataNode>

	    <SoundDataNode name="Yacht_Startup">
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5" />
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?boatsound1" />
			<LocalCrouchVolumeScale value="1.0" />
			<CrouchNoiseScale value="0.5" /> 
			<NoiseScale value="1" /> 
			<MaxVoices value="10" /> 
			<MaxRepeatRate value="0.01" />
		</SoundDataNode>
		<SoundDataNode name="Yacht_accel1"> 
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<Noise ID="3" noise="30" time="3" muffled_when_crouched="0.65" heat_map_strength="1" heat_map_time="60" /> <!--Attracting Zombies 0.05-->
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?boatstop" />
			<LocalCrouchVolumeScale value="1.0" /> 
			<CrouchNoiseScale value="0.5" />
			<NoiseScale value="1" />
			<MaxVoices value="2" /> 
			<MaxRepeatRate value="0.01" />
		</SoundDataNode>
	
		<SoundDataNode name="Yacht_max_speed_lp"> 
			 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
			<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?boatstop" Loop="true" />
			<LocalCrouchVolumeScale value="1.0" />
			<CrouchNoiseScale value="0.5" />
			<NoiseScale value="1" /> 
			<MaxVoices value="10" /> 
			<MaxRepeatRate value="0.01" />
		</SoundDataNode>			
		<SoundDataNode name="yachthorn">
		 <AudioSource name="@:Sounds/Prefabs/AudioSource_Vehicle.prefab"/>
		<Noise ID="4" range="30" volume="60" time="3" heat_map_strength="1" heat_map_time="90"/><!--Attracting Zombies 0.05-->
		<AudioClip ClipName="#@modfolder:Resources/boats.unity3d?yachthorn"/>
		<LocalCrouchVolumeScale value="1.0"/> 
		<CrouchNoiseScale value="1"/> <NoiseScale value="1"/> 
		<MaxVoices value="3"/> <MaxEntities name="6"/> 
		<MaxRepeatRate value="0.01"/> 
	</SoundDataNode>
	
</append>
</Witos>