<?xml version="1.0" encoding="UTF-8"?>
<configs>

<set xpath="progression/perks/perk[@name='perkPackMule']/effect_group/passive_effect[@name='CarryCapacity']/@value">14,28,42,56,70</set>

	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingWorkstations']/display_entry[@name_key='workstationsT5-2,workstationsT5-5']/@icon">toolApiarySmoker,toolForgeCrucible,resourceCobaltSteel</set>

	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingWorkstations']/display_entry[@name_key='workstationsT5-2,workstationsT5-5']/@unlock_level">56,70,75</set>

	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingWorkstations']/display_entry[@name_key='workstationsT5-2,workstationsT5-5']">
		<unlock_entry item="resourceCobaltSteel" unlock_tier="3"/>
	</append>

	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingWorkstations']/display_entry[@name_key='workstationsT5-2,workstationsT5-5']/@name_key">workstationsT5-2,workstationsT5-5,workstationsT5-CobaltSteel</set>

	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingWorkstations']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="75,100" value="1" tags="resourceCobaltSteel"/>
	</append>


	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/display_entry[@item='meleeWpnKnucklesT3SteelKnuckles']/@unlock_level">36,40,45,50,55,60</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/display_entry[@item='meleeWpnSpearT3SteelSpear']/@unlock_level">36,40,45,50,55,60</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/display_entry[@item='meleeWpnClubT3SteelClub']/@unlock_level">36,40,45,50,55,60</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/display_entry[@item='meleeWpnSledgeT3SteelSledgehammer']/@unlock_level">36,40,45,50,55,60</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/display_entry[@item='meleeWpnBladeT1HuntingKnife']/@unlock_level">11,14,18,23,25,30</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/display_entry[@item='meleeWpnBladeT3Machete']/@unlock_level">36,40,45,50,55,60</set>

	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnKnucklesT3SteelKnuckles']/@level">40,45,50,55,60,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnKnucklesT3SteelKnuckles']/@value">1,2,3,4,5,5</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnSpearT3SteelSpear']/@level">40,45,50,55,60,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnSpearT3SteelSpear']/@value">1,2,3,4,5,5</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnClubT3SteelClub']/@level">40,45,50,55,60,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnClubT3SteelClub']/@value">1,2,3,4,5,5</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnSledgeT3SteelSledgehammer']/@level">40,44,48,52,55,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnSledgeT3SteelSledgehammer']/@value">1,2,3,4,5,5</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnBladeT3Machete']/@level">40,45,50,55,60,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnBladeT3Machete']/@value">1,2,3,4,5,5</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group/passive_effect[@name='CraftingTier' and @tags='meleeWpnBladeT1HuntingKnife']/@level">15,20,25,30,35,75</set>

    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnKnucklesT3SteelKnuckles']/@level">36,75</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnSpearT3SteelSpear']/@level">36,75</set> 
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnClubT3SteelClub']/@level">36,75</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnSledgeT3SteelSledgehammer']/@level">36,75</set>
    <set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnBladeT3Machete']/@level">36,75</set>
	<set xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group/passive_effect[@name='RecipeTagUnlocked' and @tags='meleeWpnBladeT1HuntingKnife']/@level">11,75</set>

	<insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/display_entry[@item='meleeWpnSpearT3SteelSpear']">
		<display_entry item="Spear1" unlock_level="61,64,67,70,72,75"/>
	</insertAfter>
	<insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/display_entry[@item='meleeWpnKnucklesT3SteelKnuckles']">
		<display_entry item="Claw1" unlock_level="61,64,67,70,72,75"/>
	</insertAfter>
	<insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/display_entry[@item='meleeWpnClubT3SteelClub']">
		<display_entry item="Club1" unlock_level="61,64,67,70,72,75"/>
	</insertAfter>
    <insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/display_entry[@item='meleeWpnSledgeT3SteelSledgehammer']">
		<display_entry item="Sledge1" unlock_level="61,64,67,70,72,75"/>
	</insertAfter>
	<insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/display_entry[@item='meleeWpnBladeT1HuntingKnife']">
		<display_entry item="Knife1" unlock_level="31,33,37,40,43,46"/>
	</insertAfter>
	<insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/display_entry[@item='meleeWpnBladeT3Machete']">
		<display_entry item="Sword1" unlock_level="61,63,66,69,72,75"/>
	</insertAfter>
    <insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingHarvestingTools']/display_entry[@name_key='harvestToolsSteel']">
	    <display_entry icon="Axe1,PickAxe1" name_key="harvestToolsCobalt" has_quality="true" unlock_level="55,60,65,70,75,80">
		<unlock_entry item="Axe1,PickAxe1" unlock_tier="1"/>
	   </display_entry>
    </insertAfter>
    <insertAfter xpath="progression/crafting_skills/crafting_skill[@name='craftingRobotics']/display_entry[@item='meleeWpnBatonT2StunBaton']">
	    <display_entry item="ElectricScythe" unlock_level="51,55,60,65,70,75"/>
    </insertAfter>


	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="61,75" value="1" tags="Claw1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingKnuckles']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="64,67,70,72,75" value="1,2,3,4,5" tags="Claw1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="61,75" value="1" tags="Spear1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingSpears']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="64,67,70,72,75" value="1,2,3,4,5" tags="Spear1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="61,75" value="1" tags="Club1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingClubs']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="64,67,70,72,75" value="1,2,3,4,5" tags="Club1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="61,75" value="1" tags="Sledge1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingSledgehammers']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="64,67,70,72,75" value="1,2,3,4,5" tags="Sledge1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="31,75" value="1" tags="Knife1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="33,37,40,43,46,75" value="1,2,3,4,5,5" tags="Knife1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group">
		<passive_effect name="RecipeTagUnlocked" operation="base_set" level="61,75" value="1" tags="Sword1"/>
	</append>
	<append xpath="progression/crafting_skills/crafting_skill[@name='craftingBlades']/effect_group">
		<passive_effect name="CraftingTier" operation="base_add" level="64,67,70,72,75" value="1,2,3,4,5" tags="Sword1"/>
	</append>
    <append xpath="progression/crafting_skills/crafting_skill[@name='craftingHarvestingTools']/effect_group">
	    <passive_effect name="RecipeTagUnlocked" operation="base_set" level="55,80" value="1" tags="Axe1,PickAxe1"/>
    </append>
    <append xpath="progression/crafting_skills/crafting_skill[@name='craftingHarvestingTools']/effect_group">
	    <passive_effect name="CraftingTier" operation="base_add" level="60,65,70,75,80,100" value="1,2,3,4,5,5" tags="Axe1,PickAxe1"/>
    </append>
    <append xpath="progression/crafting_skills/crafting_skill[@name='craftingRobotics']/effect_group">
	    <passive_effect name="RecipeTagUnlocked" operation="base_set" level="51,100" value="1" tags="ElectricScythe"/>
    </append>
    <append xpath="progression/crafting_skills/crafting_skill[@name='craftingRobotics']/effect_group">
	    <passive_effect name="CraftingTier" operation="base_add" level="55,60,65,70,75,100" value="1,2,3,4,5,5" tags="ElectricScythe"/>
    </append>



  <!-- DAMNED PATHS : NEW ATTRIBUTES -->
  <insertBefore xpath="/progression/attributes/attribute[@name='attGeneralPerks']">

    <attribute name="attExperimentalDNA"
               name_key="attExperimentalDNAName"
               desc_key="attExperimentalDNADesc"
               icon="ui_game_attExperimentalDNA">

      <level_requirements level="1"><requirement name="PlayerLevel" operation="GTE" value="1" desc_key="reqGenericPoints01"/></level_requirements>
      <level_requirements level="2"><requirement name="PlayerLevel" operation="GTE" value="3" desc_key="reqGenericPoints01"/></level_requirements>
      <level_requirements level="3"><requirement name="PlayerLevel" operation="GTE" value="6" desc_key="reqGenericPoints01"/></level_requirements>
      <level_requirements level="4"><requirement name="PlayerLevel" operation="GTE" value="9" desc_key="reqGenericPoints01"/></level_requirements>
      <level_requirements level="5"><requirement name="PlayerLevel" operation="GTE" value="12" desc_key="reqGenericPoints02"/></level_requirements>
      <level_requirements level="6"><requirement name="PlayerLevel" operation="GTE" value="15" desc_key="reqGenericPoints02"/></level_requirements>
      <level_requirements level="7"><requirement name="PlayerLevel" operation="GTE" value="18" desc_key="reqGenericPoints02"/></level_requirements>
      <level_requirements level="8"><requirement name="PlayerLevel" operation="GTE" value="21" desc_key="reqGenericPoints02"/></level_requirements>
      <level_requirements level="9"><requirement name="PlayerLevel" operation="GTE" value="24" desc_key="reqGenericPoints03"/></level_requirements>
      <level_requirements level="10"><requirement name="PlayerLevel" operation="GTE" value="30" desc_key="reqGenericPoints03"/></level_requirements>

      <effect_group>
		  <requirement name="ItemHasTags" tags="attExperimentalDNA"/>
        <passive_effect name="EntityDamage" operation="perc_add" level="1,10" value=".02,.20"/>
      </effect_group>

      <effect_group>
        <effect_description level="1" desc_key="attExperimentalDNARank01Desc" long_desc_key="attExperimentalDNARank01LongDesc"/>
        <effect_description level="2" desc_key="attExperimentalDNARank02Desc" long_desc_key="attExperimentalDNARank02LongDesc"/>
        <effect_description level="3" desc_key="attExperimentalDNARank03Desc" long_desc_key="attExperimentalDNARank03LongDesc"/>
        <effect_description level="4" desc_key="attExperimentalDNARank04Desc" long_desc_key="attExperimentalDNARank04LongDesc"/>
        <effect_description level="5" desc_key="attExperimentalDNARank05Desc" long_desc_key="attExperimentalDNARank05LongDesc"/>
        <effect_description level="6" desc_key="attExperimentalDNARank06Desc" long_desc_key="attExperimentalDNARank06LongDesc"/>
        <effect_description level="7" desc_key="attExperimentalDNARank07Desc" long_desc_key="attExperimentalDNARank07LongDesc"/>
        <effect_description level="8" desc_key="attExperimentalDNARank08Desc" long_desc_key="attExperimentalDNARank08LongDesc"/>
        <effect_description level="9" desc_key="attExperimentalDNARank09Desc" long_desc_key="attExperimentalDNARank09LongDesc"/>
        <effect_description level="10" desc_key="attExperimentalDNARank10Desc" long_desc_key="attExperimentalDNARank10LongDesc"/>
      </effect_group>

    </attribute>

  </insertBefore>

  <append xpath="/progression/perks/perk[@name='perkHiddenStrike']/effect_group[@name='regular weapons, sledgehammer']">
    <requirement name="!HasBuff" buff="buffSuperStealth_Active"/>
  </append>

	<append xpath="/progression/perks">

		<skill name="skillVampirePerks" parent="attExperimentalDNA" name_key="skillVampirePerksname" desc_key="skillVampirePerksname" icon="ui_game_symbol_Vampire">
			<effect_group/>
		</skill>
		<skill name="skillWerewolfPerks" parent="attExperimentalDNA" name_key="skillWerewolfPerksname" desc_key="skillWerewolfPerksname" icon="ui_game_symbol_Werewolf">
			<effect_group/>
		</skill>
		<skill name="skillHumanPerks" parent="attExperimentalDNA" name_key="skillHumanPerksname" desc_key="skillHumanPerksname" icon="ui_game_symbol_Human">
			<effect_group/>
		</skill>
		
		<!--Vampire-->
		
		<perk name="perkVAwakeningBoost" parent="skillVampirePerks"
			name_key="perkVAwakeningBoostName" desc_key="perkVAwakeningBoostDesc"
			 icon="ui_game_symbol_Awakening" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<effect_group>
				<effect_description level="1" desc_key="perkVAwakeningBoostRank1Desc" long_desc_key="perkVAwakeningBoostRank1LongDesc"/>
				<effect_description level="2" desc_key="perkVAwakeningBoostRank2Desc" long_desc_key="perkVAwakeningBoostRank2LongDesc"/>
				<effect_description level="3" desc_key="perkVAwakeningBoostRank3Desc" long_desc_key="perkVAwakeningBoostRank3LongDesc"/>
				<effect_description level="4" desc_key="perkVAwakeningBoostRank4Desc" long_desc_key="perkVAwakeningBoostRank4LongDesc"/>
				<effect_description level="5" desc_key="perkVAwakeningBoostRank5Desc" long_desc_key="perkVAwakeningBoostRank5LongDesc"/>
			</effect_group>

			<effect_group>
				<requirement name="HasBuff" buff="buffAwakeningVampire"/>

				<passive_effect name="RunSpeed" operation="perc_add" level="1,2,3,4,5" value=".1,.2,.3,.4,.6"/>
				<passive_effect name="JumpStrength" operation="perc_add" level="1,2,3,4,5" value=".1,.2,.3,.4,.6"/>
				<passive_effect name="CarryCapacity" operation="base_add" level="1,2,3,4,5" value="5,10,15,25,40"/>
				<passive_effect name="WalkSpeed" operation="base_add" level="1,2,3,4,5" value=".1,.2,.4,.5,.6"/>
				<passive_effect name="HealthChangeOT" operation="base_add" level="1,2,3,4,5" value=".1,.2,.3,.4,.5"/>
				<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5" value=".1,.2,.3,.4,.5" tags="melee"/>
				<passive_effect name="AttacksPerMinute" operation="perc_add" value=".1,.2,.3,.5,.6"/>

			</effect_group>

		</perk>

		<perk name="perkSunweakness" parent="skillVampirePerks"
	name_key="perkSunweaknessName" desc_key="perkSunweaknessDesc"
	 icon="ui_game_symbol_sunburn" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already-->
			<effect_group>
				<effect_description level="1" desc_key="perkSunweaknessRank1Desc" long_desc_key="perkSunweaknessRank1LongDesc"/>
				<effect_description level="2" desc_key="perkSunweaknessRank2Desc" long_desc_key="perkSunweaknessRank2LongDesc"/>
				<effect_description level="3" desc_key="perkSunweaknessRank3Desc" long_desc_key="perkSunweaknessRank3LongDesc"/>
				<effect_description level="4" desc_key="perkSunweaknessRank4Desc" long_desc_key="perkSunweaknessRank4LongDesc"/>
				<effect_description level="5" desc_key="perkSunweaknessRank5Desc" long_desc_key="perkSunweaknessRank5LongDesc"/>
			</effect_group>

	    <effect_group>
			<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,2,3,4,5" value="1,2,3,4,5" tags="drinkJarBlood"/>
		</effect_group>

		</perk>


		<perk name="perkVAwakeningExtend" parent="skillVampirePerks"
	name_key="perkVAwakeningExtendName" desc_key="perkVAwakeningExtendDesc"
	 icon="ui_game_symbol_Awakening" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already , give tracking ability and awakening power steal on kills and reduce the cooldown of awakening -->
			<effect_group>
				<effect_description level="1" desc_key="perkVAwakeningExtendRank1Desc" long_desc_key="perkVAwakeningExtendRank1LongDesc"/>
				<effect_description level="2" desc_key="perkVAwakeningExtendRank2Desc" long_desc_key="perkVAwakeningExtendRank2LongDesc"/>
				<effect_description level="3" desc_key="perkVAwakeningExtendRank3Desc" long_desc_key="perkVAwakeningExtendRank3LongDesc"/>
				<effect_description level="4" desc_key="perkVAwakeningExtendRank4Desc" long_desc_key="perkVAwakeningExtendRank4LongDesc"/>
				<effect_description level="5" desc_key="perkVAwakeningExtendRank5Desc" long_desc_key="perkVAwakeningExtendRank5LongDesc"/>
			</effect_group>

		</perk>
		
		<!--Werewolf-->
		
		<perk name="perkAwakeningBoost" parent="skillWerewolfPerks"
	name_key="perkAwakeningBoostName" desc_key="perkAwakeningBoostDesc"
	icon="ui_game_symbol_Awakening" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<effect_group>
				<effect_description level="1" desc_key="perkAwakeningBoostRank1Desc" long_desc_key="perkAwakeningBoostRank1LongDesc"/>
				<effect_description level="2" desc_key="perkAwakeningBoostRank2Desc" long_desc_key="perkAwakeningBoostRank2LongDesc"/>
				<effect_description level="3" desc_key="perkAwakeningBoostRank3Desc" long_desc_key="perkAwakeningBoostRank3LongDesc"/>
				<effect_description level="4" desc_key="perkAwakeningBoostRank4Desc" long_desc_key="perkAwakeningBoostRank4LongDesc"/>
				<effect_description level="5" desc_key="perkAwakeningBoostRank5Desc" long_desc_key="perkAwakeningBoostRank5LongDesc"/>
			</effect_group>

			<effect_group>
				<requirement name="HasBuff" buff="buffAwakeningWolf"/>
				
					<passive_effect name="RunSpeed" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.2,.25,.3"/>
					<passive_effect name="Mobility" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.2,.25,.3"/>
					<passive_effect name="JumpStrength" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.2,.25,.3"/>
					<passive_effect name="CarryCapacity" operation="base_add" level="1,2,3,4,5" value="5,10,15,25,40"/>
					<passive_effect name="WalkSpeed" operation="base_add" level="1,2,3,4,5" value=".1,.15,.2,.25,.3"/>
					<passive_effect name="HealthChangeOT" operation="base_add" level="1,2,3,4,5" value=".1,.2,.3,.4,.5"/>
					<passive_effect name="EntityDamage" operation="perc_add" level="1,2,3,4,5" value=".1,.3,.5,.7,1" tags="melee"/>
					<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5" value=".3,.5,.7,.9,1.2" tags="melee"/>
					<passive_effect name="AttacksPerMinute" operation="perc_add" value=".1,.15,.2,.25,.3"/>
				</effect_group>

		</perk>

		<perk name="perkMoonweakness" parent="skillWerewolfPerks"
	name_key="perkMoonweaknessName" desc_key="perkMoonweaknessDesc"
	icon="ui_game_symbol_moonburn" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already-->
			<effect_group>
				<effect_description level="1" desc_key="perkMoonweaknessRank1Desc" long_desc_key="perkMoonweaknessRank1LongDesc"/>
				<effect_description level="2" desc_key="perkMoonweaknessRank2Desc" long_desc_key="perkMoonweaknessRank2LongDesc"/>
				<effect_description level="3" desc_key="perkMoonweaknessRank3Desc" long_desc_key="perkMoonweaknessRank3LongDesc"/>
				<effect_description level="4" desc_key="perkMoonweaknessRank4Desc" long_desc_key="perkMoonweaknessRank4LongDesc"/>
				<effect_description level="5" desc_key="perkMoonweaknessRank5Desc" long_desc_key="perkMoonweaknessRank5LongDesc"/>
			</effect_group>

	    <effect_group>
			<passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,2,3,4,5" value="1,1,1,1,1" tags="foodCompressedrawmeat"/>
		</effect_group>

		</perk>
		
		
		<perk name="perkAwakeningExtend" parent="skillWerewolfPerks"
	name_key="perkAwakeningExtendName" desc_key="perkAwakeningExtendDesc"
	icon="ui_game_symbol_Awakening" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already ,reduces awakening cooldown , gives knockdown power -->
			<effect_group>
				<effect_description level="1" desc_key="perkAwakeningExtendRank1Desc" long_desc_key="perkAwakeningExtendRank1LongDesc"/>
				<effect_description level="2" desc_key="perkAwakeningExtendRank2Desc" long_desc_key="perkAwakeningExtendRank2LongDesc"/>
				<effect_description level="3" desc_key="perkAwakeningExtendRank3Desc" long_desc_key="perkAwakeningExtendRank3LongDesc"/>
				<effect_description level="4" desc_key="perkAwakeningExtendRank4Desc" long_desc_key="perkAwakeningExtendRank4LongDesc"/>
				<effect_description level="5" desc_key="perkAwakeningExtendRank5Desc" long_desc_key="perkAwakeningExtendRank5LongDesc"/>
			</effect_group>

		</perk>
		
		<perk name="perkExtendedCharges" parent="skillHumanPerks"
			name_key="perkExtendedChargesName" desc_key="perkExtendedChargesDesc"
			icon="ui_game_symbol_Prototype" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already , increase the MAX charges by 10 per level-->
			<effect_group>
				<effect_description level="1" desc_key="perkExtendedChargesRank1Desc" long_desc_key="perkExtendedChargesRank1LongDesc"/>
				<effect_description level="2" desc_key="perkExtendedChargesRank2Desc" long_desc_key="perkExtendedChargesRank2LongDesc"/>
				<effect_description level="3" desc_key="perkExtendedChargesRank3Desc" long_desc_key="perkExtendedChargesRank3LongDesc"/>
				<effect_description level="4" desc_key="perkExtendedChargesRank4Desc" long_desc_key="perkExtendedChargesRank4LongDesc"/>
				<effect_description level="5" desc_key="perkExtendedChargesRank5Desc" long_desc_key="perkExtendedChargesRank5LongDesc"/>
			</effect_group>

		</perk>

		<perk name="perkStealthChargeGain" parent="skillHumanPerks"
	name_key="perkStealthChargeGainName" desc_key="perkStealthChargeGainDesc"
	icon="ui_game_symbol_Prototype" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<!-- in the buff already, gives more towards charges when killing entities.-->
			<effect_group>
				<effect_description level="1" desc_key="perkStealthChargeGainRank1Desc" long_desc_key="perkStealthChargeGainRank1LongDesc"/>
				<effect_description level="2" desc_key="perkStealthChargeGainRank2Desc" long_desc_key="perkStealthChargeGainRank2LongDesc"/>
				<effect_description level="3" desc_key="perkStealthChargeGainRank3Desc" long_desc_key="perkStealthChargeGainRank3LongDesc"/>
				<effect_description level="4" desc_key="perkStealthChargeGainRank4Desc" long_desc_key="perkStealthChargeGainRank4LongDesc"/>
				<effect_description level="5" desc_key="perkStealthChargeGainRank5Desc" long_desc_key="perkStealthChargeGainRank5LongDesc"/>
			</effect_group>
			
		</perk>

		<perk name="perkFreeStressBoost" parent="skillHumanPerks"
	name_key="perkFreeStressBoostName" desc_key="perkFreeStressBoostDesc"
	icon="ui_game_symbol_PowerPrototype" override_cost="1,1,2,2,3">

			<level_requirements level="1">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="1" desc_key="reqattExperimentalDNALevel01"/>
			</level_requirements>
			<level_requirements level="2">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="3" desc_key="reqattExperimentalDNALevel03"/>
			</level_requirements>
			<level_requirements level="3">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="5" desc_key="reqattExperimentalDNALevel05"/>
			</level_requirements>
			<level_requirements level="4">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="7" desc_key="reqattExperimentalDNALevel07"/>
			</level_requirements>
			<level_requirements level="5">
				<requirement name="ProgressionLevel" progression_name="attExperimentalDNA" operation="GTE" value="10" desc_key="reqattExperimentalDNALevel10"/>
			</level_requirements>

			<effect_group>
				<effect_description level="1" desc_key="perkFreeStressBoostRank1Desc" long_desc_key="perkFreeStressBoostRank1LongDesc"/>
				<effect_description level="2" desc_key="perkFreeStressBoostRank2Desc" long_desc_key="perkFreeStressBoostRank2LongDesc"/>
				<effect_description level="3" desc_key="perkFreeStressBoostRank3Desc" long_desc_key="perkFreeStressBoostRank3LongDesc"/>
				<effect_description level="4" desc_key="perkFreeStressBoostRank4Desc" long_desc_key="perkFreeStressBoostRank4LongDesc"/>
				<effect_description level="5" desc_key="perkFreeStressBoostRank5Desc" long_desc_key="perkFreeStressBoostRank5LongDesc"/>
			</effect_group>

			<effect_group>
				<requirement name="HasBuff" buff="buffSuperStealth_Active"/>
				<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.25,.40,.70" tags="oreWoodHarvest"/>
				<passive_effect name="PlayerExpGain" operation="perc_add" level="1,2,3,4,5" value="0,-.1,-.14,-.20,-.25" tags="Harvesting"/>
				<passive_effect name="BlockDamage" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.25,.40,.70"/>
				<passive_effect name="HarvestCount" operation="perc_add" level="1,2,3,4,5" value=".1,.15,.25,.40,.70" tags="salvageHarvest"/>
				<passive_effect name="PlayerExpGain" operation="perc_add" level="1,2,3,4,5" value="0,-.1,-.14,-.20,-.25" tags="Harvesting"/>
				<passive_effect name="CarryCapacity" operation="base_add" level="1,2,3,4,5" value="5,12,20,30,45"/>
			</effect_group>
			
		</perk>
		
	</append>
	

</configs>
